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Page values for "Vampire Bite"

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"condition_sources" values

2 rows are stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringHappy
templateStringsai
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponspell
dcString
saveString
durationStringUntil Long Rest
FieldField typeAllowed valuesValue
condition_inflictedStringBloodless
templateStringsai
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponspell
dcString
saveString
durationStringUntil Long Rest

"spells" values

1 row is stored for this page
FieldField typeValue
nameStringVampire Bite
imageFile
Bite.webp
controller_iconFile
Bite Icon.webp
iconFile
Bite Unfaded Icon.webp
spell_levelString
spell_schoolString
is_spellBooleanNo
is_weapon_actionBooleanNo
is_concentrationBoolean
is_ritualBoolean
aoeString
aoe_sizeString
is_npcBoolean
can_upcastBoolean
has_attack_rollBoolean
descriptionWikitext

Suck the blood from a living creature to regain Hit Points. The target takes 2d4Damage TypesPiercing damage, unless it is Sleeping Sleeping or you are Hiding Hiding.

extra_descriptionWikitext

If the target is Humanoid, you become Happy Happy and the target becomes Bloodless Bloodless.

Biting a creature does not break stealth.

briefWikitext
action_typeStringbonus
spell_rangeStringmelee
classesList of String, delimiter: ,
saveString
damageString2d4
damage_typeStringPiercing
damage_modifierString
extra_damageString2d4
extra_damage_typeStringHealing
extra_damage_modifierString
extra_damage_2String
extra_damage_type_2String
extra_damage_modifier_2String
extra_damage_3String
extra_damage_type_3String
extra_damage_modifier_3String
damage_saveString
is_healingString
condition_durationStringUntil Long Rest
rechargeStringShort Rest