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Page values for "Soul Pillar Proximity"

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"passives" values

1 row is stored for this page
FieldField typeValue
nameStringSoul Pillar Proximity
imageFile
Generic Info.webp
iconFile
Generic Info Icon.webp
toggleableBooleanNo
is_itemBooleanNo
is_featBooleanNo
is_racialBoolean
is_classBoolean
descriptionWikitext

For each remaining Soul Pillar, Raphael's attacks deal an additional 1d12Damage TypesFire damage and he has a +3 bonus to his Dexterity Checks and Saving Throws.

extra_descriptionWikitext
briefWikitext
rechargeString

"condition_sources" values

1 row is stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringSoul Pillar Proximity
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponpassive
dcString
saveString
durationString