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Page values for "Elemental Infusion"

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"passives" values

1 row is stored for this page
FieldField typeValue
nameStringElemental Infusion
imageFile
iconFile
toggleableBooleanNo
is_itemBooleanNo
is_featBooleanNo
is_racialBoolean
is_classBoolean
descriptionWikitext

When you deal Damage TypesAcid, Damage TypesCold, Damage TypesFire, Damage TypesLightning, or Damage TypesThunder damage using a Spell or a Cantrip, that element infuses your weapon.

Until the end of your next turn, you deal an additional D4 Slashing.png 1d4 damage of that element on your first successful weapon attack.

extra_descriptionWikitext
briefWikitext
rechargeString

"condition_sources" values

5 rows are stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringAcid Infusion
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weapon
dcString
saveString
durationString
FieldField typeAllowed valuesValue
condition_inflictedStringCold Infusion
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weapon
dcString
saveString
durationString
FieldField typeAllowed valuesValue
condition_inflictedStringFire Infusion
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weapon
dcString
saveString
durationString
FieldField typeAllowed valuesValue
condition_inflictedStringLightning Infusion
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weapon
dcString
saveString
durationString
FieldField typeAllowed valuesValue
condition_inflictedStringThunder Infusion
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weapon
dcString
saveString
durationString