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Page values for "Concussive Smash (Spiritual Weapon)"

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"condition_sources" values

1 row is stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringDazed
templateStringsai
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponspell
dcStringweapon action
saveStringCON
durationString2

"spells" values

1 row is stored for this page
FieldField typeValue
nameStringConcussive Smash
imageFile
Concussive Smash.webp
controller_iconFile
Concussive Smash Icon.webp
iconFile
Concussive Smash Unfaded Icon.webp
spell_levelString
spell_schoolString
is_spellBooleanNo
is_weapon_actionBooleanNo
is_concentrationBoolean
is_ritualBoolean
aoeString
aoe_sizeString
is_npcBooleanYes
can_upcastBooleanYes
has_attack_rollBooleanYes
descriptionWikitext

Possibly Daze Daze your target. They can't take reactions and lose the Dexterity bonus to their Armour Class.

extra_descriptionWikitext
briefWikitext
action_typeStringbonus
spell_rangeStringmelee
classesList of String, delimiter: ,
saveStringCON
damageString1d8 + 1
damage_typeStringForce
damage_modifierStringSpellcasting
extra_damageString
extra_damage_typeString
extra_damage_modifierString
extra_damage_2String
extra_damage_type_2String
extra_damage_modifier_2String
extra_damage_3String
extra_damage_type_3String
extra_damage_modifier_3String
damage_saveStringCON
is_healingString
condition_durationString2
rechargeStringShort Rest