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Page values for "Arcane Ward"

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"condition_sources" values

1 row is stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringArcane Ward
templateStringpass
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponpassive
dcString
saveString
durationString

"passives" values

1 row is stored for this page
FieldField typeValue
nameStringArcane Ward
imageFile
Arcane Ward.webp
iconFile
Arcane Ward Icon.webp
toggleableBooleanNo
is_itemBooleanNo
is_featBooleanNo
is_racialBoolean
is_classBooleanYes
descriptionWikitext

The residual magic of your spells forms a ward around you that protects you from harm.

extra_descriptionWikitext

Each time you cast an Abjuration spell, the intensity of the ward increases by the amount of the spell's Level, up to a maximum of 2x your Wizard level.

Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by 1.

After each Long Rest, the ward's intensity resets, and becomes the same as your Wizard level.

briefWikitext
rechargeString