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"condition_sources" values
2 rows are stored for this pageField | Field type | Allowed values | Value |
---|---|---|---|
condition_inflicted | String | Happy | |
template | String | sai | |
parent | Page | ||
parent_template | String | ||
type | String | area · condition · creature · equipment · item · passive · spell · weapon | spell |
dc | String | ||
save | String | ||
duration | String | Until Long Rest |
Field | Field type | Allowed values | Value |
---|---|---|---|
condition_inflicted | String | Bloodless | |
template | String | sai | |
parent | Page | ||
parent_template | String | ||
type | String | area · condition · creature · equipment · item · passive · spell · weapon | spell |
dc | String | ||
save | String | ||
duration | String | Until Long Rest |
"spells" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
name | String | Vampire Bite |
image | File | |
controller_icon | File | |
icon | File | |
spell_level | String | |
spell_school | String | |
is_spell | Boolean | No |
is_weapon_action | Boolean | No |
is_concentration | Boolean | |
is_ritual | Boolean | |
aoe | String | |
aoe_size | String | |
is_npc | Boolean | |
can_upcast | Boolean | |
has_attack_roll | Boolean | |
description | Wikitext | Suck the blood from a living creature to regain Hit Points. The target takes 2d4Piercing damage, unless it is or you are . |
extra_description | Wikitext | If the target is Humanoid, you become and the target becomes . Biting a creature does not break stealth. |
brief | Wikitext | |
action_type | String | bonus |
spell_range | String | melee |
classes | List of String, delimiter: , | |
save | String | |
damage | String | 2d4 |
damage_type | String | Piercing |
damage_modifier | String | |
extra_damage | String | 2d4 |
extra_damage_type | String | Healing |
extra_damage_modifier | String | |
extra_damage_2 | String | |
extra_damage_type_2 | String | |
extra_damage_modifier_2 | String | |
extra_damage_3 | String | |
extra_damage_type_3 | String | |
extra_damage_modifier_3 | String | |
damage_save | String | |
is_healing | String | |
condition_duration | String | Until Long Rest |
recharge | String | Short Rest |