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Page values for "Ascendant Bite"

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"spells" values

1 row is stored for this page
FieldField typeValue
nameStringAscendant Bite
imageFile
Bulette Bite.webp
controller_iconFile
Bulette Bite Icon.webp
iconFile
Bulette Bite Unfaded Icon.webp
spell_levelString
spell_schoolString
is_spellBooleanNo
is_weapon_actionBooleanNo
is_concentrationBoolean
is_ritualBoolean
aoeString
aoe_sizeString
is_npcBoolean
can_upcastBoolean
has_attack_rollBoolean
descriptionWikitext

Suck the blood from a living creature to heal yourself.

extra_descriptionWikitext

If the target is humanoid, you become Happy Happy and the target becomes Bloodless Bloodless

Biting a creature does not break stealth.

briefWikitext
action_typeStringbonus
spell_rangeStringmelee
classesList of String, delimiter: ,
saveString
damageString6d6
damage_typeStringHealing
damage_modifierString
extra_damageString6d6
extra_damage_typeStringNecrotic
extra_damage_modifierString
extra_damage_2String
extra_damage_type_2String
extra_damage_modifier_2String
extra_damage_3String
extra_damage_type_3String
extra_damage_modifier_3String
damage_saveString
is_healingString
condition_durationStringlong rest
rechargeStringShort Rest

"condition_sources" values

2 rows are stored for this page
FieldField typeAllowed valuesValue
condition_inflictedStringHappy
templateStringsai
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponspell
dcString
saveString
durationStringlong rest
FieldField typeAllowed valuesValue
condition_inflictedStringBloodless
templateStringsai
parentPage
parent_templateString
typeStringarea · condition · creature · equipment · item · passive · spell · weaponspell
dcString
saveString
durationStringlong rest