Ad placeholder

Darkness: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

24 October 2024

30 September 2024

15 August 2024

29 July 2024

28 July 2024

4 May 2024

2 May 2024

9 March 2024

20 January 2024

2 January 2024

20 December 2023

15 December 2023

21 November 2023

12 October 2023

10 October 2023

30 August 2023

29 August 2023

25 August 2023

24 August 2023

23 August 2023

  • curprev 01:5001:50, 23 August 202347.198.112.127 talk 1,935 bytes +59 I added "Eversight Ring from act 2, and Helldusk helmet from act 3" to the effects that grant sight in magical darkness section. I don't know if it's a bug, but I tested this and with the eversight ring on, I was able to cast spells and shoot into the darkness. But upon removing the ring, it made my character run into the darkness to cast/fire. It also allowed me to fire out of it. I haven't got the helmet yet, but it has the same wording, so I'd assume it works the same. undo

22 August 2023

21 August 2023

19 August 2023

18 August 2023

16 August 2023

10 August 2023

5 August 2023

3 August 2023

1 August 2023

31 July 2023

16 July 2023

3 March 2023

21 February 2023

11 February 2023

4 February 2023

1 February 2023

11 December 2022

  • curprev 17:1417:14, 11 December 20225corp1u7 talk contribs 1,655 bytes +1,655 Created page with "Spell > List Of Spells > 2nd Level Spells > Darkness ---- '''Darkness''' is a Level 2 Conjuration Spell. This spell allows spellcasters to conjure a barrage of daggers in an area within range that deal Slashing damage to any creature when it enters or being in the area. File:Darkness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-fami..."