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Again, a bit of a nitpick but this describes Arcane Ward which doesn't give any extra HP, temporary or otherwise.
+35
A cursory glance at the list of Abjuration spells will tell you that "spell effects" is just a tiny subsection of things they can protect one from. It's largely nitpicking but "harm" is the most encompassing term here.
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10 January 2024
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Ok, this might work better.
−160
→Subclass Features: grammar
m+6
Just realized we still need to mentioned Temp HP in the section proper because that is literally how the game does it right now. But I've left the context in Trivia.
+2
Readded context now that the note was moved to trivia. (remember the page is going to have more features later)
m+21
no edit summary
+16
Moved comments about 5E into notes and trivia section - should be kept separate from the in-game mechanical description
−70
→Subclass Features: Mentioned the rules change from 5E with arcane wards.
+1,073