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Editing Stealing

Revision as of 06:03, 8 February 2024 by POGtastic (talk | contribs) (→‎Picking Pockets: The DC for successfully pickpocketing an item depends on its monetary value, not its weight. A Scroll of Disintegrate or a large pile of gold will have a high DC, while a heavy piece of junk armor will have a much lower DC.)
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